That huge, hulking, walking man, steered by murderous desire, then became a prison for the only crewmember with his sanity still intact.
“Sir?” One of his captors taunts, “I have a report to hand that reads that after much torture and degradation, all crew members that you deemed friends or were on friendly terms with have been thrown into The Walker’s leg gears, alive.”
He has to escape. But escaping his cell means sneaking through the bowels of an automaton haunted by his mad former crewmates. Some of his foes lie dead. This doesn’t diminish their threat...
Trapped in a hellish nightmare, with the walking man crushing everything in its path, Commander Sidal must stop it from destroying the colony city of his birth.
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